How to include uncommon guns
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CZelednikov | Date: Sunday, 2014-09-14, 2:43 AM | Message # 1 |
Private
Group: Пользователи
Messages: 12
Status: Offline
| I was thinking about weapons that are (or maybe will be)in the game, were used in real life, but they were too uncommon to be standard weapon. For example Stg-44 with ZF-41 scope. IOM has (thank God) no unlocks so I was thinking about this:
IT WOULD NEED TO MODIFY COMMANDER'S HUD (I am not sure if it's possible)
Maybe there could be possibility for commander to make these weapons avaliable for limited period of time. He is the example:
Commander makes avaliable for 3 minutes for every elite assault to pick STG-44 with ZF-41 scope (if German). This ability will have for example 10 minutes cooldown. As result this would give commander more possibilites to influence performence of the army and in the same time uncommon weapons would not be standard equipment of regular soldiers, but tehy would be avaliable for limited period of time for certain classes.
Another example - commander can give for 3 minutes to all Soviet elite assaults possibility to pick AVS-36, or PPD-38/40.
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Comrade_AAZ | Date: Sunday, 2014-09-14, 2:52 AM | Message # 2 |
Colonel
Group: Developers
Messages: 205
Status: Offline
| Good idea. Though we have another idea of implementing rare weapons ( more simple ) , but this system would do another useful thing. That would allow commander to use some kind of " assault groups " or " sapper groups " or something like that. Every player in team ( or some of them ) will respawn next time ( 1 time only ) with better weapons. For example commander calls " assault group " and all players respawn with submachineguns, nut only 1 time.
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dibbler67 | Date: Thursday, 2014-12-11, 1:56 AM | Message # 3 |
Private
Group: Developers
Messages: 4
Status: Offline
| This idea opens up a whole lot of interesting possibilities. Brilliant.
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